These features and more will be explained in more detail in the upcoming release spotlight, but for now you can look back over the previous news posts or the full changelog for more information.Īn important compatibility note is that OpenRA now requires GPU support for either OpenGL 3.2, DirectX 11, or OpenGL ES 3. Moving away from the legacy OpenGL 2.1 is important for future compatibility with modern rendering APIs (Vulkan/Metal) and for improving rendering performance with Tiberian Sun and the C&C Remastered Collection. This does unfortunately mean dropping support for some older systems (typically 10+ years old) that currently can run OpenRA, but we believe that this is a necessary tradeoff for the future. The new OpenRA website brings a new look and improved functionality. We are also today deploying a brand new website design. ![]() Lead by with feedback from our GitHub and Discord communities, the fresh look also brings some important technology upgrades that improve the website behaviour on mobile devices, and adds new features for the live games list. ![]() We expect to continue improving and iterating on the new site, so let us know if you think that something important is missing or simply doesn’t look right. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |